Projects
Dive into a selection of my diverse range of projects, including video series, publications, and live events.
Videos
Nebula, 2022
Anita Sarkeesian dives into some of the most divisive moments of modern history, looking at moments when politics and pop culture collide.
Feminist Frequency, 2013-2017
Funded by a successful Kickstarter campaign supported by 6,968 backers, the series aims to examine limiting, sexist patterns associated with female representations in games, and to illuminate how these patterns reinforce and perpetuate harmful attitudes about women in our culture.
Feminist Frequency, 2016
Funded by a successful Seed & Spark crowdfunding campaign by 3,774 supporters, Ordinary Women dares to tell the stories of history’s defiant women who challenged stereotypes and smashed the status quo.
Feminist Frequency, 2017-2018
What do representations of gender, race and sexuality in pop culture have to do with current social and political climate? The FREQ Show looks at today’s most pressing social issues to consider how the things that we watch, listen to and play actively influence our daily interactions.
Books & Publications
History vs Women: The Defiant Lives that They Don’t Want You to Know
Anita Sarkeesian, Ebony Adams, T.S. Abe (Illustrator)
The State of Play: Creators and Critics on Video Game Culture
Daniel Goldberg (Editor), Linus Larsson (Editor), Anita Sarkeesian (Contributor)
Intersectional Tech: Black Users in Digital Gaming
Kishonna L Gray, Anita Sarkeesian (Foreword)
Fanpires: Audience Consumption of the Modern Vampire
Gareth Schott (Editor), Kristine Moffat (Editor)
Events




Remnant
Remnant was a 4-course culinary adventure that intrinsically married technology and food to create something altogether new, as the elements seamlessly worked together to take guests on their very own hero’s journey.
We believe that food appeals to emotions in a primal way— and by incorporating every one of the senses to create an experience that stimulates the heart and mind as much as it does the palate, we demonstrated how new technologies can play a powerful role in the creation of rich, memorable communal experiences.
The full multi-hour experience of Remnant included narrative design, environment storytelling, Immersive Projection, mixed reality, puzzles, and live performance.
Remnant took place on May 25th, 2018 in Copenhagen, Denmark.




